AION 2 / Field guide
Spiritmaster: role and build decisions
Elemental-spirit combat specialist. Read separately sourced Taiwan weapon and role details, purpose-specific choices and a local build worksheet.
Spiritmaster in the official overviews
Global class overview: Elemental-spirit combat specialist.
Taiwan guide — 精靈星: Orb. Summons elemental spirits to assist combat and deal damage indirectly. Uses status effects and damage-over-time skills to weaken opponents.
The weapon and detailed role statements are from the Taiwan guide. They are not numerical Global build testing or proof that every regional patch uses identical effects.
Taiwan starter choices: learn a documented interaction
Compare fire and water summon purposes, then practise the post-summon action and a summon-support Stigma. The guide does not establish simultaneous summon capacity.
Official Taiwan skill names are retained so you can find them in that client. English labels explain the task; they are not verified Global skill names. Use only choices you have actually unlocked, and equip a Stigma only when available. These four options are not an equip-all loadout, a point allocation or a strongest rotation.
Fire-summon option
召喚:火之精靈 / active
Choose the fire spirit when practising its described rush and fire damage; click its summon icon to dismiss it.
Why compare it: This is a concrete summon behaviour to compare against the water option.
- The guide states that the spirit continues normal attacks after the skill. It does not supply an exact duration or concurrent-summon limit.
Official Taiwan skill reference · Source revision
MP-support summon option
召喚:水之精靈 / active
Compare the water spirit when MP recovery is the purpose of the practice session.
Why compare it: The guide explicitly says its successful attacks restore the Spiritmaster’s MP.
- The water row contains an apparent copy error naming the fire spirit in its level-scaling sentence; that scaling claim is not adopted. Do not infer concurrent summon capacity.
Official Taiwan skill reference · Source revision
Post-summon follow-up
空間支配 / active
After using a summon skill, watch for 空間支配 becoming temporarily available and practise its area slow.
Why compare it: This is an official trigger relationship rather than an invented summon rotation.
- Temporarily enabled after a spirit-summoning skill. The October 14 patch lists it as wind damage; that notice supplements the older guide.
Official Taiwan skill reference · Source revision
Summon-support Stigma option
強化:精靈加護 / stigma
If this Stigma is unlocked and equipped, compare it when keeping yourself and a summoned spirit supported matters.
Why compare it: Its stated damage amplification, damage resistance and periodic recovery affect both caster and summon.
- The source provides no cooldown, duration, coefficient or tested best summon pairing.
Official Taiwan skill reference · Source revision
What these sources do not establish
- This guide does not supply per-skill character unlock levels or point costs. No level-specific fully allocated preset is established.
- Exact cooldowns, damage/healing coefficients, specialization-number choices and point-budget legality were not established from these descriptive rows.
- Practice on eligible targets; no boss-control guarantee, DPS ranking, optimal rotation or simultaneous Stigma-slot capacity is inferred.
Spirit assistance, ongoing pressure and control
Choose based on whether you enjoy a spirit-assisted toolkit, ongoing pressure and control. Do not assume the companion and every player skill share the same stat scaling without a service-specific test.
The questions below are our editorial preparation method, anchored to that role rather than a tested strongest setup.
- What is the spirit doing during the test?
- Will damage-over-time effects last long enough on this target?
- Which status effects are relevant rather than merely available?
Turn the goal into a client-specific preset
The Taiwan skill guide distinguishes active and passive mastery skills, specialization conditions and Stigma advancement. Ordinary skill points and Stigma fragments are different resources. Read the effect and prerequisite in your current client before spending either.
For this orb role, record the weapon and equipment effects you already have, the current skill names you intend to change, and the encounter you want to handle. No universal stat breakpoint, exact slot count or best-in-slot list is assumed.
Make one change you can evaluate
Keep the same spirit and target lifetime between tests. Record player and spirit effects separately when your client makes that possible; this worksheet does not infer their scaling.
Save the purpose, client patch and actual choices below. The manual damage-test calculator can compare your own measured totals, but a damage number cannot replace healing, control or protection responsibilities.
Your build notebook
Write the exact choices shown in your client and what you want to test. This is a personal worksheet, not a point-budget simulator, a recommended rotation or a best-in-slot verdict.
Only Save writes these notes to this browser. Restore is explicit. Changing a game patch does not update the notes automatically.
Sources & dates
Source review: . Publication and revision dates belong to each source; they are not a live check of your account or server.
- Official Global game and class overviewGlobal
- Official Taiwan class guideTaiwan · Revised 2025-11-18T08:37:46+08:00
- Taiwan official skills and specialization guideTaiwan · Revised 2026-07-03T02:44:47+08:00